Brian Hurtt

(Artist, The Damned)

 

 Brian Hurtt is 31 year old and hails from St. Louis (home of the funnel cake and toasted ravioli).  He has been working full-time in the comic industry since 2002 with his debut in Queen & Country from Oni Press through his run on Steve Gerber’s critically acclaimed Hard Time from Oni Press.  He’s currently working with writer Cullen Bunn on their creator-owned series, The Damned, from Oni Press.

 

I first saw Brian Hurtt’s work in Vertigo lines Hard Time series and have loved his work ever since. I even had the pleasure to meet him and buy some pages from Hard Time from him at WW Chicago in 06. I can tell you he is extremely pleasant and real and even spoke with me for about 45 minutes it seemed. It is nice to know in the world of comics folks like Brian are approachable and don’t mind giving a fan boy a minute of their time even if it is to kiss their ass!



1.
How did you get your start into comics and how was that experience?

Brian: It was the classic “right place, right time” strategy.  I got lucky.  I was working on portfolio pieces to take to Wizard World Chicago and try to show to some editors.  One of the pieces was done using some Queen & Country script I had been fortunate enough to get my hands on.  Oni Press was in attendance and I was able to get a portfolio review with them.  They came across the Q&C pages and were very positive in their response.  They told me at the time that they might have a project for me (it would turn out to be Skinwalker) and that they might get in touch with me.  I got a call from them shortly after that—they had something else in mind. It turned out that the pages I had worked on were from an upcoming issue of Q&C that they were in a tight spot on.  I already had some of the pages done and they needed the rest of the book completed immediately.  There was no ramping up to the project, I was just thrown into the thick of it.  It was a three issue gig, and to be honest, I really wasn’t ready for professional work yet.  But, I’ll tell you, I got better really fast due to schedule and the expectation to perform.  I still cringe when I look at my older stuff—sometimes it’s really hard to watch yourself grow and learn in front of everyone.


2.
I jumped on your bandwagon with Hard Time so can you tell me and us what else you have worked on?

Brian: Before Hard Time it was all Oni Press projects, in this order: Queen & Country: Operation Morningstar (the second story arc), Skinwalker, Queen & Country: Declassified, and Three Strikes.  I also did a fill-in on Gotham Central (#11) while working on Three Strikes.  It was that fill-in that got me my Hard Time job at DC.

 

 

 "The Al Capones of this

world are demons who are

selling vice to corrupt and

claim souls"

 

 

 

"The Al Capones of this

world are demons who are

selling vice to corrupt and

claim souls"

 



3.
As an artist do you prefer the writer to give more or less detail when working from a script and what if any problems have you had when dealing with the script to art transition?

Brian: I’m a control freak and would also love to write comics of my own one day.  I expected when I started in comics that it might be difficult to take too much direction from a writer.  That said, I was surprised to find that I really appreciate a well thought out and well described scene.  There is enough problem-solving and work to do on my end, especially on a tight schedule, that the less I have to think about, the better.  I’ve also been blessed to have worked with talented writer’s and storytellers.  None of the writers I’ve worked with have been overly descriptive or controlling.  I’m always given just enough character and description as I need. 

I remember that the first few projects I worked on I would stick to the script religiously.  As I’ve become more competent in what I do and more comfortable with the writers I will make minor suggestions or slight changes.  I may suggest breaking a panel in two or two panels into three (I rarely like to condense panels), sometimes adding a silent panel to add emphasis to something said, or change up the angles from what was suggested.  No matter how good  a writer is there are some problems that aren’t apparent until you actually try to make them work on a page.  Single panels never exist in a vacuum and no matter how good it might look in the mind’s eye it might not work in context with the panel proceeding or following it.  One of the most common and recurring things that I see writers do is to have one character performing multiple actions in one panel.  Sometimes having a character doing two incongruous things on completely opposite sides of a room. I see that happening more times than you’d think.

                                           
4.
You are currently working on The Damned from Oni Press with writer Cullen Bunn. Can you tell us a little bit about the book?

Brian: Mobsters meet demons—that’s the quick pitch.  The longer version is that it’s a Prohibition era gangland story where the Al Capones of this world are demons who are selling vice to corrupt and claim souls.  In classic noir style it’s a story with no real good guys.  The closest we come to a protagonist is this guy named Eddie whose face is covered with scars that give you an idea of the kind of history he’s had.  Eddie’s set apart from most humans in that he’s been cursed by one of the demon families.  His curse is that no matter how he’s killed the first touch of his skin to another’s will transfer his mortal injuries, thus killing the new recipient, of course, and bring him back from the dead.  It’s also a curse that makes him quite an asset to one demon family who needs his help in solving a mystery of a disappeared and high-ranking demon. 
 


5.
How did you meet up with Cullen and how is the creative relationship between you two?

Brian: Cullen and I have known each other since we met working at a local comic shop over ten years ago.  We’ve always talked about doing different stories and have gone as far as developing scripts and even doing at least one pitch to Oni prior to this one.  I think we have a pretty good working relationship. We’re on the same page more often than not.  It’s funny, lately I’ve called or emailed him to tell him an idea I had about the book only to have him tell me that that was exactly what he was thinking.  It seems the more work we do on the book the more simpatico we are.  It also helps that Cullen has always been so easy going and open to my ideas.


6.
Is there a major difference between working for DC and then going to a more small press environment like Oni Press? Which do you prefer?

Brian:  My first reaction is to say that there is a world of difference between the two.  But the more I think about it the more I realize that the difference is really the joy I have in the work because when it comes down to it, it’s still just me sitting alone in a room drawing.  There is definitely more freedom in the small press so I do enjoy that.  It also helps that the book (The Damned) is mine and Cullen’s.  The book rises or falls on our performance and Oni has always been great at letting the creator’s do their thing.  Their thought is that they would only get in the way.  So that’s great—as good an experience as working for DC was they still have to be on top of you every step of the process from thumbnails to pencils to inks and so on.  At Oni they just read the script, give us a thumbs up and some time later I turn in the finished book.  I love the freedom. 

                 
7.
How do you work when you draw? Are you a night owl or is it more 9-5’er or just plain sporadic when working on a book and do you have any quirks?

Brian:  It all depends.  I’m really all over the place.  Usually, the further into a project or the tighter the deadline is the more my schedule shifts towards the nocturnal.  I spent the last two months working nights and I’ve only recently got my schedule onto days.  I tend to get more work done in the middle of the night, there are no phone calls, nothing on TV, no incoming emails and nowhere to go.  Basically, they’re no distractions.  Problem is, after a while, you start to feel like a vampire.  After working nights for so long, switching schedules can be like coming down out of the mountains.  Right now I’m trying to see if I can pull the 9 to 5 and try to balance that with a social life.

 

8. Can you tell me your worst working experience fell free to throw names around J ?

Brian:  It’s a pretty isolating job so, thankfully, there really isn’t a lot of opportunity to have bad experiences with anyone.  I’ve been pretty fortunate to work with passionate and talented people—who also happen to be nice folks.


9.
What is next for you in the world of comics and what books are in the works for Mr. Hurtt?

Brian: Coming up next is a reunion with the Nunzio DeFilippis and Christina Weir, the writers on my previous works, Skinwalker and Three Strikes.   We’re doing a prequel to a big sci-fi movie coming out next year, called Jumper.  It’s going to be coming out from Oni Press and I’m pretty excited about it because, on top of doing the pencils and inks, I will be, for the first time, doing the coloring as well.  It’ll also be nice to work with Nunz and Christina again—they’re great writers and they never disappoint.

I’ve also already started a follow-up to The Damned.  It’s tentatively called The Damned:Prodigal Sons and is going to be a three-issue series, due out in October.  It will be followed by another similarly sized “sister” story the following summer.  I’m really excited about these projects—I think that Cullen and I have really created a rich world and having the opportunity to explore it a little more is great.

Also, don’t forget the trade of the first 5 issues comes out in May!



10.
What advice can you give aspiring artists trying to get their foot in the door.

Brian:  None.  I don’t want them competing with me for jobs. ; )  Seriously, though, I’d be hard pressed to give any advice for getting in the door.  It’s a hard thing to do and no two people seem to get in the same way.  I’d say keep hustling, try to meet editors face to face at shows, and work on the fundamentals.  Take figure drawing courses, study storytelling.  And don’t make excuses, tell your friends you can’t go cow-tipping tonight—you’ve got drawing to do!

 

Thanks so much for doing this interview for us here at The Comic Avalanche and I hope you will sell me more art next year and still speak with me when this interview is put on site! I want to tell everyone to check out the sites below for even more info about Brian and his works and to pick up The Damned from Oni press!

http://www.thedamnedcomic.com/

http://thehurttlocker.blogspot.com/

http://www.cullenbunn.com/

 

Thanks, Mr. Avalanche

 

 

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